Sustain
The main goal of Sustain is to educate and inspire students, empowering them to understand the significant impact of air pollution on their daily lives and the delicate balance of Earth's ecosystems. By seamlessly integrating education and entertainment, SUSTAIN leverages technology to transform learning.
The problem
In the last years we have been experiencing a steady loss of biodiversity. Given that the latter is crucial for for a healthy productive ecosystem and provides us with vital benefits such as medicinal resources, pharmaceutical drugs, protection of water resources, pollution absorption or food, it is crucial and urgent for a solution to be found.
One of the main factors that result to the loss of biodiversity is air soil and water pollution, 62% of European citizens recognise this fact, but still there is no improvement in the ways we deal with this problem.
The solution
Firstly we will analyze the available information on the topics of air pollution and biodiversity loss in order to produce accurate and specific educational materials. This will result to an guide for teachers that will allow them to provide education for their students regarding biodiversity loss, its connection with air pollution, the causes and ways to reduce it.
Last but not least SUSTAIN will provide a complete gamified learning solution based on Minecraft: a Minecraft world will be created with narratives and challenges where students will learn inside a virtual pollution-free community.
The innovation
We expect to achieve our goals through a few key innovative factors:
- We focus on a topic that is not well presented in school education.
- The outcomes are centered around applicable knowledge, our goal is not just to raise awareness but to to lay down meaningful practices.
- SUSTAIN uses Minecraft , an already existing game that is very popular among children. Moreover we are not aiming to augment the learning experience, we will provide a complete instructional package, that will allow teachers to center their efforts around out tool.
- We focus on a topic that is not well presented in school education.
- The outcomes are centered around applicable knowledge, our goal is not just to raise awareness but to to lay down meaningful practices.
- SUSTAIN uses Minecraft , an already existing game that is very popular among children. Moreover we are not aiming to augment the learning experience, we will provide a complete instructional package, that will allow teachers to center their efforts around out tool.
Objective
The project aims to promote education on biodiversity loss . To analyze the relation between air pollution and biodiversity loss, to assist students in realizing the enormous impact of air pollution in their lives and initiate actions for changing this situation and protecting Earth’s ecosystems.
Results
The Teachers' Manual
The Minecraft Game
The support of the European Commission for the preparation of this publication does not imply acceptance of its contents, which is the sole responsibility of the authors. Therefore, the Commission is not responsible for the use that may be made of the information published here.